Showing content for section Overview
Overview
Are you ready to take your game development skills and knowledge of computers to the next level? An MSc Computer Games Technology degree course is an important next step towards a rewarding career in one of the world's most exciting creative industries.
The course is project-based, so you'll define the focus and scope of your own work, while building your technological expertise. You'll also get plenty of hands-on experience designing, creating, and managing your own research study.
When you graduate, you'll have all the tools you need to put your programming skills to work in both games and other creative industries.
Eligibility
This course accepts UK, EU, and International students.
Course highlights
- Design and develop software, systems, 2D and 3D assets, and innovative solutions for a major project of your choice
- Use the latest professional game content creation software and console development equipment
- Have access to our Virtual Reality Lab, featuring stereoscopic 3D projectors, Oculus Rifts, virtual treadmills and Leap Motion equipment, along with Motion capture facilities that include facial capture and a real-time feed into Unreal Engine 4
- Carry out client-based research
- Receive tutoring and support from experts
MSc or MA?
We also offer an MA in Games Development.
This MSc supports the development and exploration of technology, while the MA focuses on developing creative projects.
Memberships
Our membership of TIGA (the UK games industry's trade association) means we're committed to providing you with the skills you'll need for a successful career. The quality of our courses and teaching was acknowledged when we won the 2014 TIGA Award for 'Best Educational Institution'.
The ºÚÁÏ³Ô¹Ï is also a member of the PlayStation® First Academic Program run by Sony Computer Entertainment Europe (SCEE), which provides access to professional development hardware, such as PlayStation 4 development kits, and software tools to get your hands on.
Contact information
Contact AdmissionsEntry requirements
This qualification is an option on our Creative Technologies Master's course. You'll select MSc Creative Technologies when you apply, then choose Computer Games Technology as your pathway project after you start the course. You'll graduate with MSc Computer Games Technology.
These are the entry requirements for the MSc Creative Technologies course.
Eligibility
This course accepts UK, EU, and International students.
September 2025 start
A second-class honours degree, or equivalent, in a relevant subject or a master's degree in an appropriate subject.
Please get in touch if you're not sure if your undergraduate subject is relevant to this degree.
Exceptionally, equivalent professional experience and/or qualifications will be considered, such as previous study, employment, voluntary work and training courses, including courses and qualifications you didn't complete. Learn more about our Recognition of Prior Learning (RPL).
If you're applying as an international student with a non-UK degree, you’ll need to show you meet the UK entry requirements listed above.
To find out if your non-UK degree or other qualification is accepted, please visit our page for your country and view the UK equivalent of your qualification.
English language proficiency at a minimum of IELTS band 6.5 with no component score below 6.0.
You do not need an IELTS or equivalent certification if:
- you have a UK degree
- you have a degree from a majority English-speaking country (not taught by Distance Learning)
- you are a national of a majority English-speaking country
Degrees taught solely in English from non-majority English-speaking countries will be considered on a case-by-case basis. Find out more about our English language requirements.
If you do not meet the English language requirements yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.
An online portfolio submission may be required as part of the selection process.
For more information on how to put together a portfolio, read our MA/MSc Creative Technologies portfolio guide.
Course costs and funding
Tuition fees
UK, Channel Islands, and Isle of Man students
- Full time: £9,400
- Part time: £4,700 per year, subject to annual increase
EU students
(including Transition Scholarship)
- Full time: £9,400
- Part time: £4,700 per year, subject to annual increase
International students
- Full time:&²Ô²ú²õ±è;£17,900
- Part time: £8,950 per year, subject to annual increase
ºÚÁÏ³Ô¹Ï graduates may receive a 20% alumni tuition fee discount.
Fees are subject to annual increase. Read our tuition fees terms and conditions.
You'll be able to pay your fees in instalments. Find out how to pay your tuition fees.
Tuition fees terms and conditions
Funding your studies
Find out more how to fund your studies, including the scholarships and bursaries you could get. You can also find more about tuition fees and living costs, including what your tuition fees cover.
If you're a UK student, you may be eligible for a Government postgraduate loan, which you can use to help with course fees and living costs.
Applying from outside the UK? Find out about funding options for international students and our international student scholarships.
Loans, scholarships and bursaries
Browse funding such as the Government Postgraduate Loan, our scholarships for new and returning students, and subject specific loans.
Funding for international students
Learn more about sponsorships, scholarships and loans for students applying from outside of the UK.
Fees and funding for Master's courses
Explore Master's funding options, including loans, scholarships, bursaries and more.
Additional costs
These course-related costs aren't included in the tuition fees, so you'll need to budget for them when you plan your spending. Additional costs could include:
- Accommodation: Accommodation options and costs can be found on our accommodation pages.
- Recommended reading: You can borrow key texts from the library and if you choose to purchase these texts they may cost up to £60 each.
- General costs: Such as photocopying, memory sticks, printing charges, binding and specialist printing. We suggest budgeting £75 per year.
- Final project transport or accommodation: where necessary, which related to your research activities. The amount will depend on the project you choose.
Read more about tuition fees and living costs, including what your tuition fees cover.
Modules
Each module on this course is worth a certain number of credits.
You need to study modules worth a total of 180 credits. For example, 4 modules worth 30 credits and 1 module worth 60 credits.
What you'll study (full-time)
Core modules
All modules in the year are core.
We’ll help you improve crucial skills for your Master’s success: critical thinking, communication, and project management. You’ll work in seminars and with a personal tutor to assess what you need for academic and professional growth. Create an action plan to improve qualities like presenting, researching, and contextual analysis.
You’ll also define your career goals, interests, and strengths, which will give you valuable insights for your path ahead. By reflecting and combining different views, you’ll write an assignment that clearly states your personal progress.
By the end of this module, you’ll have a toolkit for success in your studies and career. Use this module as a stepping stone to take full advantage of your time on this course and prepare for achieving your future objectives.
Dive into your project topic through critical review. We’ll guide you in gathering an extensive set of research and help you make strong decisions in your area of study. You’ll pinpoint what new things you can add and start making proof-of-concepts that fit your Master’s focus.
You’ll use various sources to set up solid theoretical, historical, and critical foundations for your project. Learn how to choose and use different research methods to answer your questions and meet your creative goals. By organising and presenting your findings clearly, you’ll lay the groundwork for an exciting final project that displays your academic abilities.
Come build the base for your major project with us, and open up opportunities to provide new perspectives in your field.
Use your research and apply what you’ve learned to create a standout piece for your portfolio. We’ll help you develop original solutions, select the best methods, and carefully plan out your work—whether it’s an artefact, exhibition, performance, or published paper. Explore the relationship between your ideas, approach, and the impact of research on professional practice. By evaluating and enhancing your project, you can overcome a major creative or research hurdle and showcase your exceptional skills.
With our support and your hard work, you’ll finish an excellent capstone project that will be the launchpad for your professional life. This module will help fulfil your ambition as a skilled researcher, innovator, and leader in your discipline.
We’ll help you turn your research or creative ideas into a professional reality. You’ll then review and tweak your work, using what you’ve learned to hone it further. Our seminars will guide you to perfect your project with great skill and thought, meeting professional standards. You’ll also learn to welcome feedback, using it to place your work among the latest issues in your field.
This module is your chance to show how well you can come up with ideas, develop them, and judge your own work. You’ll graduate with a project that shows your creativity, analytical skills, and professional approach—proving you’re ready to be a leader in your area of expertise.
What you'll study (part-time)
Core modules
All modules in the year are core.
We’ll help you improve crucial skills for your Master’s success: critical thinking, communication, and project management. You’ll work in seminars and with a personal tutor to assess what you need for academic and professional growth. Create an action plan to improve qualities like presenting, researching, and contextual analysis.
You’ll also define your career goals, interests, and strengths, which will give you valuable insights for your path ahead. By reflecting and combining different views, you’ll write an assignment that clearly states your personal progress.
By the end of this module, you’ll have a toolkit for success in your studies and career. Use this module as a stepping stone to take full advantage of your time on this course and prepare for achieving your future objectives.
Dive into your project topic through critical review. We’ll guide you in gathering an extensive set of research and help you make strong decisions in your area of study. You’ll pinpoint what new things you can add and start making proof-of-concepts that fit your Master’s focus.
You’ll use various sources to set up solid theoretical, historical, and critical foundations for your project. Learn how to choose and use different research methods to answer your questions and meet your creative goals. By organising and presenting your findings clearly, you’ll lay the groundwork for an exciting final project that displays your academic abilities.
Come build the base for your major project with us, and open up opportunities to provide new perspectives in your field.
Core modules
All modules in the year are core.
Use your research and apply what you’ve learned to create a standout piece for your portfolio. We’ll help you develop original solutions, select the best methods, and carefully plan out your work—whether it’s an artefact, exhibition, performance, or published paper. Explore the relationship between your ideas, approach, and the impact of research on professional practice. By evaluating and enhancing your project, you can overcome a major creative or research hurdle and showcase your exceptional skills.
With our support and your hard work, you’ll finish an excellent capstone project that will be the launchpad for your professional life. This module will help fulfil your ambition as a skilled researcher, innovator, and leader in your discipline.
We’ll help you turn your research or creative ideas into a professional reality. You’ll then review and tweak your work, using what you’ve learned to hone it further. Our seminars will guide you to perfect your project with great skill and thought, meeting professional standards. You’ll also learn to welcome feedback, using it to place your work among the latest issues in your field.
This module is your chance to show how well you can come up with ideas, develop them, and judge your own work. You’ll graduate with a project that shows your creativity, analytical skills, and professional approach—proving you’re ready to be a leader in your area of expertise.
Changes to course content
We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.
Therefore, some course content may change over time to reflect changes in the discipline or industry. If a module doesn't run, we'll let you know as soon as possible and help you choose an alternative module.
Facilities and specialist equipment
Virtual Reality Lab
Our VR lab boasts the latest immersive and interactive technologies used by the ever-evolving VR industry.
Motion Capture Studio
Learn how to use the same professional motion capture equipment used in the VR, game design, and film industries.
Centre for Creative and Immersive Extended Reality (CCIXR)
Create stunning works for film, TV, music, gaming and immersive reality in the UK's first integrated facility of its kind.
How you'll spend your time
We recognise that you'll probably be juggling more demands when you do your Master's degree, as you may be working or you may have family responsibilities.
We'll give you as much indication here as we can of how much time you'll need to be on campus and how many hours you can expect to spend in self-directed study, but please note that these indications are always subject to change. You should receive your full timetable several weeks before you start with us.
Course structure
This course will take:
- 1 year (full-time)
- 2 years (part-time)
Per week, you're expected to have:
- 1 day of teaching, taking place every Thursday
- 30 hours of independent study time if you study full-time, or 15 hours if you study part-time
You're also expected to be on campus at least one day per week to attend on-site lectures and use facilities.
Teaching
Teaching on this course includes:
- lectures
- seminars
- workshops
You'll be introduced to key topics and expected to do independent study to develop your skills and projects to a proficient level, supported by scheduled activities.
You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a web connection.
Assessment
You'll be assessed through written portfolios and practical projects.
You'll be able to test your ideas and techniques informally before doing assessments that count towards your final mark.
Feedback is available on all practice and formal assessments so that you can improve in the future. You'll receive detailed written feedback on summative assignments, while formative feedback may be written or verbal.
You'll be paired with a project supervisor who provides ongoing feedback.
Term dates
September start
The Master's academic year runs from September to the following September. There are breaks at Christmas and Easter. Over the summer you'll be writing your project/dissertation.
Joining us as an international student
You'll feel at home in our international community and our diverse city. You'll be joining over 5,000 international students from more than 150 countries who are studying with us.
Learn more about international student life and how we can help you with visas, applications, arrival and settling in.
Career development
You'll graduate from the MSc Computer Games Technology degree course with the specialist knowledge and focused research skills you need to pursue a technology-related career, specifically in computer games.
Depending on your project choice, you can expect to find employment at home or internationally within the computer games industry, or in other areas where computer games technology is making an impact, such as Virtual Reality and simulation, film and television, training, and healthcare.
Career support
You'll benefit from:
- Networking events
- 1-to-1 appointments
- CV and cover letter advice
- Interview preparation and practice
- Workshops to enhance your employability skills
- Recruitment events, including the Student and Graduate Opportunities Fair
- Support starting your own business
Supporting you
Master's study is more focused on independent learning than undergraduate study, but you'll get lots of support via video, phone and face-to-face from teaching and support staff to enhance your learning experience and help you succeed. You can build your personalised network of support from the following people and services:
Types of support
Your personal tutor helps you make the transition to independent study and gives you academic and personal support throughout your time at university.
You'll have regular contact with your personal tutor in learning activities or scheduled meetings. You can also make an appointment with them if you need extra support.
You'll have help from a team of faculty academic skills tutors. They can help you improve and develop your academic skills and support you in any area of your study.
They can help with:
- improving your academic writing (for example, essays, reports, dissertations)
- delivering presentations (including observing and filming presentations)
- understanding and using assignment feedback
- managing your time and workload
- revision and exam techniques
During term time, Faculty Academic Skills Tutors (AST) are available for bookable 1-to-1 sessions, small group sessions and online sessions. These sessions are tailored to your needs.
Support is available for skills including:
- University study
- Getting into the right study mindset
- Note-taking and note-making skills
- Referencing
- Presentation skills
- Time management, planning, and goal setting
- Critical thinking
- Avoiding plagiarism
If you have a disability or need extra support, the Additional Support and Disability Centre (ASDAC) will give you help, support and advice.
Our online will help you plan for managing the challenges of learning and student life, so you can fulfil your potential and have a great student experience.
You can get personal, emotional and mental health support from our Student Wellbeing Service, in person and online. This includes 1–2–1 support as well as courses and workshops that help you better manage stress, anxiety or depression.
If you require extra support because of a disability or additional learning need our specialist team can help you.
They'll help you to
- discuss and agree on reasonable adjustments
- liaise with other University services and facilities, such as the library
- access specialist study skills and strategies tutors, and assistive technology tutors, on a 1-to-1 basis or in groups
- liaise with external services
Library staff are available in person or by email, phone, or online chat to help you make the most of the University’s library resources. You can also request one-to-one appointments and get support from a librarian who specialises in your subject area.
The library is open 24 hours a day, every day, in term time.
If English isn't your first language, you can do one of our English language courses to improve your written and spoken English language skills before starting your degree. Once you're here, you can take part in our free In-Sessional English (ISE) programme to improve your English further.
How to apply
Unlike undergraduate applications, which go through UCAS, applications for this Master's course are made directly to us.
There's no deadline for applications to this course. We accept applications right up until the start date in September, as long as there are places available. If you wait until September to apply, you may find that the course is full.
If you're applying as an international student, remember that you'll need to leave plenty of time to get your visa organised.
You can find more advice about applying in our Master's application checklist. International students and current students and recent graduates of the ºÚÁÏ³Ô¹Ï also have some different application options, which are detailed below.
Extra information for international students
If you're an international student, you can apply directly to us using the same application form as UK students.
You could also get an agent to help with your application. Check your country page for details of agents in your region. To find out what to include in your application, head to the how to apply page of our international students section.
If you don’t meet the English language requirements for this course yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.
You'll apply for MSc Creative Technologies but you'll graduate with a MSc Computer Games Technology Master's degree when you complete the course.
Ready to apply?
Start this course in September 2025
I'm a current ºÚÁϳԹÏstudent, or a recent ºÚÁϳԹÏgraduate
If you're currently in your final year of study at Portsmouth, or you graduated since July 2024, you're eligible to make a fast track application. You'll have:
- a shorter application form to complete
- access to the 20% Alumni fee discount
- a guaranteed conditional offer, for most Master's courses
After you apply
Once we receive your application, we may ask you for further information. We will then either make you an offer or suggest alternatives if your application is unsuccessful.
You'll usually get a decision within 10 working days, so you shouldn't have to wait too long. Some courses have an interview stage – we'll let you know if you need to prepare for one.
Learn more about how we assess your application.
Admissions terms and conditions
When you accept an offer to study at the ºÚÁϳԹÏ, you also agree to abide by our Student Contract (which includes the University's relevant policies, rules and regulations). You should read and consider these before you apply.